Magic night with Sarrazin and /dev/null playing and Serdic as spectator. Much beer was consumed and pizza was eaten. Good times were had.The first game went pretty quickly. I don't recall who won. The second game was a marathon, though, especially considering how much acceleration was in play. I was playing my mono-blue control/frustration deck against /dev/null's black and Sarrazin's green/red elfish deck. The blue deck worked pretty well; control magic and counters to keep threats at bay, Tims to smoke creatures and pick away at life totals. I don't think /dev/null liked it too much when I used Recantation to bounce all of his land, though.
I got Sarrazin down to 1 life and /dev/null to 2, with three Tims in play; next turn, I win the game. /dev/null spent quite a bit of time tapping the top of his deck and telling me that my Doom was in there, and it was comin'. DOOOOOM!!! So he drops a silly artifact to boost his life. I kinda want to end the game now, so I use my one counterspell to smoke it.
Bastard was just using that to flush out my counterspell so he could Soul Burn me. Nothing I can do; I'm out.
DOOOOOOOM!!!
The third game I used my new Orzhov deck. I got to put Yosei, the Morning Star into play when I already had one in play, and used the two goes-to-the-graveyard abilities to tap out everybody's creatures and have time to attack willy-nilly, first /dev/null then Sarrazin. I drew Masako the Humourless and cast her in response to his attack against my field of tapped-out creatures, which probably hurt.There are so many times when a deck just doesn't work at all, it's nice when everything clicks.
I had a great time. We need to do that again.
Serdic was just a spectator for this one, but he's requested that I build him a green/white deck so he can give it a try next time out. Said deck is now good to go.
Wolfgang is coming by sometime today. He may even be bringing food. Mmmm, food.
Also, WOOHOO MUIS!
3 comments:
So... any special highlights of the deck? Mostly curious, and I hate surprises. =)
The W/G deck? It's fairly straightforward; the white is a mix of protection and smallish creatures (most of whom have useful abilities) and the green is a mix of utility (blowing shit up) and not-as-smallish creatures. No tricks or special combinations (not anything deliberate at any rate), but it's balanced and it should be able to deal with most types of threats.
Good deck! Thanks. =)
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